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Runtime error
| from ui import build_ui | |
| import signal | |
| import sys | |
| import os | |
| def signal_handler(sig, frame): | |
| """Handle Ctrl+C gracefully""" | |
| print("\n\n👋 Đang tắt server... Bye bye!") | |
| # Use os._exit() instead of sys.exit() to avoid atexit callbacks | |
| # This prevents the torch cleanup race condition warning | |
| os._exit(0) | |
| # Register signal handler | |
| signal.signal(signal.SIGINT, signal_handler) | |
| demo = build_ui() | |
| if __name__ == "__main__": | |
| try: | |
| demo.queue().launch( | |
| debug=False, | |
| share=True, | |
| show_api=False, | |
| show_error=True, | |
| quiet=False # Keep startup messages but hide processing time in UI | |
| ) | |
| except KeyboardInterrupt: | |
| print("\n\n👋 Server đã tắt. Hẹn gặp lại!") | |
| except Exception as e: | |
| print(f"\n❌ Lỗi: {e}") | |
| finally: | |
| print("✅ Cleanup hoàn tất.") |