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| export const DefaultText: { [id: IDEntry]: DefaultText } = { | |
| default: { | |
| startBattle: "Battle started between [TRAINER] and [TRAINER]!", | |
| winBattle: "**[TRAINER]** won the battle!", | |
| tieBattle: "Tie between [TRAINER] and [TRAINER]!", | |
| pokemon: "[NICKNAME]", | |
| opposingPokemon: "the opposing [NICKNAME]", | |
| team: "your team", | |
| opposingTeam: "the opposing team", | |
| party: "your ally Pok\u00E9mon", | |
| opposingParty: "the opposing Pok\u00E9mon", | |
| turn: "== Turn [NUMBER] ==", | |
| switchIn: "[TRAINER] sent out [FULLNAME]!", | |
| switchInOwn: "Go! [FULLNAME]!", | |
| switchOut: "[TRAINER] withdrew [NICKNAME]!", | |
| switchOutOwn: "[NICKNAME], come back!", | |
| drag: "[FULLNAME] was dragged out!", | |
| faint: "[POKEMON] fainted!", | |
| swap: "[POKEMON] and [TARGET] switched places!", | |
| swapCenter: "[POKEMON] moved to the center!", | |
| // Multi Battles only | |
| canDynamax: " [TRAINER] can dynamax now!", | |
| canDynamaxOwn: " Dynamax Energy gathered around [TRAINER]!", | |
| zEffect: " [POKEMON] unleashes its full-force Z-Move!", | |
| move: "[POKEMON] used **[MOVE]**!", | |
| abilityActivation: "[[POKEMON]'s [ABILITY]]", | |
| mega: " [POKEMON]'s [ITEM] is reacting to the Key Stone!", | |
| megaNoItem: " [POKEMON] is reacting to [TRAINER]'s Key Stone!", | |
| megaGen6: " [POKEMON]'s [ITEM] is reacting to [TRAINER]'s Mega Bracelet!", | |
| transformMega: "[POKEMON] has Mega Evolved into Mega [SPECIES]!", | |
| primal: "[POKEMON]'s Primal Reversion! It reverted to its primal state!", | |
| zPower: " [POKEMON] surrounded itself with its Z-Power!", | |
| zBroken: " [POKEMON] couldn't fully protect itself and got hurt!", | |
| terastallize: " [POKEMON] has Terastallized into the [TYPE]-type!", // filler | |
| // in case the different default messages didn't make it obvious, the difference | |
| // is that the `cant` message REPLACES "Pokemon used Move!", while the `fail` | |
| // message happens AFTER "Pokemon used Move!" | |
| cant: "[POKEMON] can't use [MOVE]!", | |
| cantNoMove: "[POKEMON] can't move!", | |
| fail: " But it failed!", | |
| // n.b. this is the default message for in-battle forme changes | |
| // for the move Transform and ability Imposter, see the entry for the move Transform | |
| transform: "[POKEMON] transformed!", | |
| typeChange: " [POKEMON]'s type changed to [TYPE]!", | |
| typeChangeFromEffect: " [POKEMON]'s [EFFECT] made it the [TYPE] type!", | |
| typeAdd: " [TYPE] type was added to [POKEMON]!", | |
| start: " ([EFFECT] started on [POKEMON]!)", | |
| end: " [POKEMON] was freed from [EFFECT]!", | |
| activate: " ([EFFECT] activated!)", | |
| startTeamEffect: " ([EFFECT] started on [TEAM]!)", | |
| endTeamEffect: " ([EFFECT] ended on [TEAM]!)", | |
| startFieldEffect: " ([EFFECT] started!)", | |
| endFieldEffect: " ([EFFECT] ended!)", | |
| changeAbility: " [POKEMON] acquired [ABILITY]!", | |
| addItem: " [POKEMON] obtained one [ITEM].", // Trick, Switcheroo | |
| takeItem: " [POKEMON] stole [SOURCE]'s [ITEM]!", // Thief, Covet, Magician, Pickpocket | |
| eatItem: " ([POKEMON] ate its [ITEM]!)", | |
| useGem: " The [ITEM] strengthened [POKEMON]'s power!", | |
| eatItemWeaken: " The [ITEM] weakened damage to [POKEMON]!", | |
| removeItem: " [POKEMON] lost its [ITEM]!", | |
| activateItem: " ([POKEMON] used its [ITEM]!)", | |
| activateWeaken: " The [ITEM] weakened the damage to [POKEMON]!", | |
| damage: " ([POKEMON] was hurt!)", | |
| damagePercentage: " ([POKEMON] lost [PERCENTAGE] of its health!)", | |
| damageFromPokemon: " [POKEMON] was hurt by [SOURCE]'s [ITEM]!", // Jaboca/Rowap Berry | |
| damageFromItem: " [POKEMON] was hurt by its [ITEM]!", // Sticky Barb | |
| damageFromPartialTrapping: " [POKEMON] is hurt by [MOVE]!", | |
| heal: " [POKEMON] had its HP restored.", | |
| healFromZEffect: " [POKEMON] restored its HP using its Z-Power!", | |
| healFromEffect: " [POKEMON] restored HP using its [EFFECT]!", | |
| boost: " [POKEMON]'s [STAT] rose!", | |
| boost2: " [POKEMON]'s [STAT] rose sharply!", | |
| boost3: " [POKEMON]'s [STAT] rose drastically!", | |
| boost0: " [POKEMON]'s [STAT] won't go any higher!", | |
| boostFromItem: " The [ITEM] raised [POKEMON]'s [STAT]!", | |
| boost2FromItem: " The [ITEM] sharply raised [POKEMON]'s [STAT]!", | |
| boost3FromItem: " The [ITEM] drastically raised [POKEMON]'s [STAT]!", | |
| boostFromZEffect: " [POKEMON] boosted its [STAT] using its Z-Power!", | |
| boost2FromZEffect: " [POKEMON] boosted its [STAT] sharply using its Z-Power!", | |
| boost3FromZEffect: " [POKEMON] boosted its [STAT] drastically using its Z-Power!", | |
| boostMultipleFromZEffect: " [POKEMON] boosted its stats using its Z-Power!", | |
| unboost: " [POKEMON]'s [STAT] fell!", | |
| unboost2: " [POKEMON]'s [STAT] fell harshly!", | |
| unboost3: " [POKEMON]'s [STAT] fell severely!", | |
| unboost0: " [POKEMON]'s [STAT] won't go any lower!", | |
| unboostFromItem: " The [ITEM] lowered [POKEMON]'s [STAT]!", | |
| unboost2FromItem: " The [ITEM] harshly lowered [POKEMON]'s [STAT]!", | |
| unboost3FromItem: " The [ITEM] drastically lowered [POKEMON]'s [STAT]!", | |
| swapBoost: " [POKEMON] switched stat changes with its target!", | |
| swapOffensiveBoost: " [POKEMON] switched all changes to its Attack and Sp. Atk with its target!", | |
| swapDefensiveBoost: " [POKEMON] switched all changes to its Defense and Sp. Def with its target!", | |
| copyBoost: " [POKEMON] copied [TARGET]'s stat changes!", | |
| clearBoost: " [POKEMON]'s stat changes were removed!", | |
| clearBoostFromZEffect: " [POKEMON] returned its decreased stats to normal using its Z-Power!", | |
| invertBoost: " [POKEMON]'s stat changes were inverted!", | |
| clearAllBoost: " All stat changes were eliminated!", | |
| superEffective: " It's super effective!", | |
| superEffectiveSpread: " It's super effective on [POKEMON]!", | |
| resisted: " It's not very effective...", | |
| resistedSpread: " It's not very effective on [POKEMON].", | |
| crit: " A critical hit!", | |
| critSpread: " A critical hit on [POKEMON]!", | |
| immune: " It doesn't affect [POKEMON]...", | |
| immuneNoPokemon: " It had no effect!", // old gens | |
| immuneOHKO: " [POKEMON] is unaffected!", | |
| miss: " [POKEMON] avoided the attack!", | |
| missNoPokemon: " [SOURCE]'s attack missed!", // old gens | |
| center: " Automatic center!", | |
| noTarget: " But there was no target...", // gen 5 and earlier | |
| ohko: " It's a one-hit KO!", | |
| combine: " The two moves have become one! It's a combined move!", | |
| hitCount: " The Pok\u00E9mon was hit [NUMBER] times!", | |
| hitCountSingular: " The Pok\u00E9mon was hit 1 time!", | |
| }, | |
| // stats | |
| hp: { | |
| statName: "HP", | |
| statShortName: "HP", | |
| }, | |
| atk: { | |
| statName: "Attack", | |
| statShortName: "Atk", | |
| }, | |
| def: { | |
| statName: "Defense", | |
| statShortName: "Def", | |
| }, | |
| spa: { | |
| statName: "Sp. Atk", | |
| statShortName: "SpA", | |
| }, | |
| spd: { | |
| statName: "Sp. Def", | |
| statShortName: "SpD", | |
| }, | |
| spe: { | |
| statName: "Speed", | |
| statShortName: "Spe", | |
| }, | |
| accuracy: { | |
| statName: "accuracy", | |
| }, | |
| evasion: { | |
| statName: "evasiveness", | |
| }, | |
| spc: { | |
| statName: "Special", | |
| statShortName: "Spc", | |
| }, | |
| stats: { | |
| statName: "stats", | |
| }, | |
| // statuses | |
| brn: { | |
| start: " [POKEMON] was burned!", | |
| startFromItem: " [POKEMON] was burned by the [ITEM]!", | |
| alreadyStarted: " [POKEMON] is already burned!", | |
| end: " [POKEMON]'s burn was healed!", | |
| endFromItem: " [POKEMON]'s [ITEM] healed its burn!", | |
| damage: " [POKEMON] was hurt by its burn!", | |
| }, | |
| frz: { | |
| start: " [POKEMON] was frozen solid!", | |
| alreadyStarted: " [POKEMON] is already frozen solid!", | |
| end: " [POKEMON] thawed out!", | |
| endFromItem: " [POKEMON]'s [ITEM] defrosted it!", | |
| endFromMove: " [POKEMON]'s [MOVE] melted the ice!", | |
| cant: "[POKEMON] is frozen solid!", | |
| }, | |
| par: { | |
| start: " [POKEMON] is paralyzed! It may be unable to move!", | |
| alreadyStarted: " [POKEMON] is already paralyzed!", | |
| end: " [POKEMON] was cured of paralysis!", | |
| endFromItem: " [POKEMON]'s [ITEM] cured its paralysis!", | |
| cant: "[POKEMON] is paralyzed! It can't move!", | |
| }, | |
| psn: { | |
| start: " [POKEMON] was poisoned!", | |
| alreadyStarted: " [POKEMON] is already poisoned!", | |
| end: " [POKEMON] was cured of its poisoning!", | |
| endFromItem: " [POKEMON]'s [ITEM] cured its poison!", | |
| damage: " [POKEMON] was hurt by poison!", | |
| }, | |
| tox: { | |
| start: " [POKEMON] was badly poisoned!", | |
| startFromItem: " [POKEMON] was badly poisoned by the [ITEM]!", | |
| end: "#psn", | |
| endFromItem: "#psn", | |
| alreadyStarted: "#psn", | |
| damage: "#psn", | |
| }, | |
| slp: { | |
| start: " [POKEMON] fell asleep!", | |
| startFromRest: " [POKEMON] slept and became healthy!", | |
| alreadyStarted: " [POKEMON] is already asleep!", | |
| end: " [POKEMON] woke up!", | |
| endFromItem: " [POKEMON]'s [ITEM] woke it up!", | |
| cant: "[POKEMON] is fast asleep.", | |
| }, | |
| // misc effects | |
| confusion: { | |
| start: " [POKEMON] became confused!", | |
| startFromFatigue: " [POKEMON] became confused due to fatigue!", | |
| end: " [POKEMON] snapped out of its confusion!", | |
| endFromItem: " [POKEMON]'s [ITEM] snapped it out of its confusion!", | |
| alreadyStarted: " [POKEMON] is already confused!", | |
| activate: " [POKEMON] is confused!", | |
| damage: "It hurt itself in its confusion!", | |
| }, | |
| drain: { | |
| heal: " [SOURCE] had its energy drained!", | |
| }, | |
| flinch: { | |
| cant: "[POKEMON] flinched and couldn't move!", | |
| }, | |
| heal: { | |
| fail: " [POKEMON]'s HP is full!", | |
| }, | |
| healreplacement: { | |
| activate: " [POKEMON] will restore its replacement's HP using its Z-Power!", | |
| }, | |
| nopp: { | |
| cant: "[POKEMON] used [MOVE]!\n But there was no PP left for the move!", | |
| }, | |
| recharge: { | |
| cant: "[POKEMON] must recharge!", | |
| }, | |
| recoil: { | |
| damage: " [POKEMON] was damaged by the recoil!", | |
| }, | |
| unboost: { | |
| fail: " [POKEMON]'s stats were not lowered!", | |
| failSingular: " [POKEMON]'s [STAT] was not lowered!", | |
| }, | |
| struggle: { | |
| activate: " [POKEMON] has no moves left!", | |
| }, | |
| trapped: { | |
| start: " [POKEMON] can no longer escape!", | |
| }, | |
| dynamax: { | |
| start: " ([POKEMON]'s Dynamax!)", | |
| end: " ([POKEMON] returned to normal!)", | |
| block: " The move was blocked by the power of Dynamax!", | |
| fail: " [POKEMON] shook its head. It seems like it can't use this move...", | |
| }, | |
| // weather | |
| sandstorm: { | |
| weatherName: "Sandstorm", | |
| start: " A sandstorm kicked up!", | |
| end: " The sandstorm subsided.", | |
| upkeep: " (The sandstorm is raging.)", | |
| damage: " [POKEMON] is buffeted by the sandstorm!", | |
| }, | |
| sunnyday: { | |
| weatherName: "Sun", | |
| start: " The sunlight turned harsh!", | |
| end: " The harsh sunlight faded.", | |
| upkeep: " (The sunlight is strong.)", | |
| }, | |
| raindance: { | |
| weatherName: "Rain", | |
| start: " It started to rain!", | |
| end: " The rain stopped.", | |
| upkeep: " (Rain continues to fall.)", | |
| }, | |
| hail: { | |
| weatherName: "Hail", | |
| start: " It started to hail!", | |
| end: " The hail stopped.", | |
| upkeep: " (The hail is crashing down.)", | |
| damage: " [POKEMON] is buffeted by the hail!", | |
| }, | |
| snowscape: { | |
| weatherName: "Snow", | |
| start: " It started to snow!", | |
| end: " The snow stopped.", | |
| upkeep: " (The snow is falling down.)", | |
| }, | |
| desolateland: { | |
| weatherName: "Intense Sun", | |
| start: " The sunlight turned extremely harsh!", | |
| end: " The extremely harsh sunlight faded.", | |
| block: " The extremely harsh sunlight was not lessened at all!", | |
| blockMove: " The Water-type attack evaporated in the harsh sunlight!", | |
| }, | |
| primordialsea: { | |
| weatherName: "Heavy Rain", | |
| start: " A heavy rain began to fall!", | |
| end: " The heavy rain has lifted!", | |
| block: " There is no relief from this heavy rain!", | |
| blockMove: " The Fire-type attack fizzled out in the heavy rain!", | |
| }, | |
| deltastream: { | |
| weatherName: "Strong Winds", | |
| start: " Mysterious strong winds are protecting Flying-type Pok\u00E9mon!", | |
| end: " The mysterious strong winds have dissipated!", | |
| activate: " The mysterious strong winds weakened the attack!", | |
| block: " The mysterious strong winds blow on regardless!", | |
| }, | |
| // terrain | |
| electricterrain: { | |
| start: " An electric current ran across the battlefield!", | |
| end: " The electricity disappeared from the battlefield.", | |
| block: " [POKEMON] is protected by the Electric Terrain!", | |
| }, | |
| grassyterrain: { | |
| start: " Grass grew to cover the battlefield!", | |
| end: " The grass disappeared from the battlefield.", | |
| heal: " [POKEMON]'s HP was restored.", | |
| }, | |
| mistyterrain: { | |
| start: " Mist swirled around the battlefield!", | |
| end: " The mist disappeared from the battlefield.", | |
| block: " [POKEMON] surrounds itself with a protective mist!", | |
| }, | |
| psychicterrain: { | |
| start: " The battlefield got weird!", | |
| end: " The weirdness disappeared from the battlefield!", | |
| block: " [POKEMON] is protected by the Psychic Terrain!", | |
| }, | |
| // field effects | |
| gravity: { | |
| start: " Gravity intensified!", | |
| end: " Gravity returned to normal!", | |
| cant: "[POKEMON] can't use [MOVE] because of gravity!", | |
| activate: "[POKEMON] fell from the sky due to the gravity!", | |
| }, | |
| magicroom: { | |
| start: " It created a bizarre area in which Pok\u00E9mon's held items lose their effects!", | |
| end: " Magic Room wore off, and held items' effects returned to normal!", | |
| }, | |
| mudsport: { | |
| start: " Electricity's power was weakened!", | |
| end: " The effects of Mud Sport have faded.", | |
| }, | |
| trickroom: { | |
| start: " [POKEMON] twisted the dimensions!", | |
| end: " The twisted dimensions returned to normal!", | |
| }, | |
| watersport: { | |
| start: " Fire's power was weakened!", | |
| end: " The effects of Water Sport have faded.", | |
| }, | |
| wonderroom: { | |
| start: " It created a bizarre area in which Defense and Sp. Def stats are swapped!", | |
| end: " Wonder Room wore off, and Defense and Sp. Def stats returned to normal!", | |
| }, | |
| // misc | |
| crash: { | |
| damage: " [POKEMON] kept going and crashed!", | |
| }, | |
| }; | |