Commit
·
c115ef9
1
Parent(s):
92adfcc
Training in progress, epoch 1
Browse files- .gitignore +1 -0
- config.json +193 -0
- last-checkpoint/config.json +193 -0
- last-checkpoint/optimizer.pt +3 -0
- last-checkpoint/preprocessor_config.json +29 -0
- last-checkpoint/pytorch_model.bin +3 -0
- last-checkpoint/rng_state.pth +3 -0
- last-checkpoint/scheduler.pt +3 -0
- last-checkpoint/trainer_state.json +33 -0
- last-checkpoint/training_args.bin +3 -0
- preprocessor_config.json +29 -0
- pytorch_model.bin +3 -0
- training_args.bin +3 -0
.gitignore
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checkpoint-*/
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config.json
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| 1 |
+
{
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"_name_or_path": "microsoft/beit-base-patch16-384",
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| 3 |
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"architectures": [
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"BeitForImageClassification"
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| 5 |
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],
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"attention_probs_dropout_prob": 0.0,
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"auxiliary_channels": 256,
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"auxiliary_concat_input": false,
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"auxiliary_loss_weight": 0.4,
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"auxiliary_num_convs": 1,
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"drop_path_rate": 0.1,
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"finetuning_task": "image-classification",
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"hidden_act": "gelu",
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"hidden_dropout_prob": 0.0,
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"hidden_size": 768,
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"id2label": {
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"0": "aircraft",
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"1": "arm cannon",
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"2": "aqua eyes",
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"3": "blue eyes",
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"4": "red eyes",
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"5": "purple eyes",
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"6": "orange eyes",
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"7": "yellow eyes",
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"8": "pink eyes",
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"9": "black eyes",
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"10": "brown eyes",
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"11": "armor",
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"12": "battle",
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"13": "beam rifle",
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"14": "beam saber",
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"15": "cable",
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"16": "cannon",
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"17": "claws",
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"18": "clenched hand",
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"19": "clenched hands",
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"20": "damaged",
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| 38 |
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"21": "dual wielding",
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| 39 |
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"22": "energy cannon",
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| 40 |
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"23": "energy gun",
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"24": "energy sword",
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| 42 |
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"25": "explosion",
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| 43 |
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"26": "fire",
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| 44 |
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"27": "firing",
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| 45 |
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"28": "floating",
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| 46 |
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"29": "flying",
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"30": "funnels gundam",
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"31": "glowing",
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"32": "glowing eyes",
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| 50 |
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"33": "green eyes",
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"34": "ground vehicle",
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"35": "gun",
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"36": "holding",
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"37": "holding gun",
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"38": "holding shield",
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"39": "holding sword",
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"40": "holding weapon",
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"41": "horns",
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"42": "humanoid robot",
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"43": "insignia",
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"44": "machine gun",
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"45": "machinery",
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"46": "mecha",
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"47": "mechanical wings",
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"48": "mechanization",
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"49": "military",
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"50": "military vehicle",
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"51": "missile pod",
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"52": "motor vehicle",
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"53": "non humanoid robot",
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"54": "open hands",
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"55": "polearm",
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"56": "radio antenna",
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"57": "rifle",
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"58": "robot",
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"59": "shield",
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"60": "shoulder cannon",
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"61": "single horn",
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"62": "spacecraft",
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"63": "spikes",
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"64": "sword",
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"65": "tail",
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"66": "thrusters",
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"67": "v fin",
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"68": "weapon",
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"69": "wings"
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},
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"image_size": 384,
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"initializer_range": 0.02,
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"intermediate_size": 3072,
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"label2id": {
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"aircraft": 0,
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"aqua eyes": 2,
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"arm cannon": 1,
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"armor": 11,
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"battle": 12,
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"beam rifle": 13,
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"beam saber": 14,
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"black eyes": 9,
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"blue eyes": 3,
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| 101 |
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"brown eyes": 10,
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"cable": 15,
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"cannon": 16,
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"claws": 17,
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"clenched hand": 18,
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"clenched hands": 19,
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"damaged": 20,
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| 108 |
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"dual wielding": 21,
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| 109 |
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"energy cannon": 22,
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| 110 |
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"energy gun": 23,
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"energy sword": 24,
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"explosion": 25,
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"fire": 26,
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"firing": 27,
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"floating": 28,
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"flying": 29,
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"funnels gundam": 30,
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| 118 |
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"glowing": 31,
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| 119 |
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"glowing eyes": 32,
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| 120 |
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"green eyes": 33,
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| 121 |
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"ground vehicle": 34,
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| 122 |
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"gun": 35,
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| 123 |
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"holding": 36,
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| 124 |
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"holding gun": 37,
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| 125 |
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"holding shield": 38,
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| 126 |
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"holding sword": 39,
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| 127 |
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"holding weapon": 40,
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| 128 |
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"horns": 41,
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| 129 |
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"humanoid robot": 42,
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| 130 |
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"insignia": 43,
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| 131 |
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"machine gun": 44,
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| 132 |
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"machinery": 45,
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| 133 |
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"mecha": 46,
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| 134 |
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"mechanical wings": 47,
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| 135 |
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"mechanization": 48,
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| 136 |
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"military": 49,
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| 137 |
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"military vehicle": 50,
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| 138 |
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"missile pod": 51,
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| 139 |
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"motor vehicle": 52,
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| 140 |
+
"non humanoid robot": 53,
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| 141 |
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"open hands": 54,
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| 142 |
+
"orange eyes": 6,
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| 143 |
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"pink eyes": 8,
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| 144 |
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"polearm": 55,
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| 145 |
+
"purple eyes": 5,
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| 146 |
+
"radio antenna": 56,
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| 147 |
+
"red eyes": 4,
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| 148 |
+
"rifle": 57,
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| 149 |
+
"robot": 58,
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| 150 |
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"shield": 59,
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| 151 |
+
"shoulder cannon": 60,
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| 152 |
+
"single horn": 61,
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| 153 |
+
"spacecraft": 62,
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| 154 |
+
"spikes": 63,
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| 155 |
+
"sword": 64,
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| 156 |
+
"tail": 65,
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| 157 |
+
"thrusters": 66,
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| 158 |
+
"v fin": 67,
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| 159 |
+
"weapon": 68,
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| 160 |
+
"wings": 69,
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| 161 |
+
"yellow eyes": 7
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| 162 |
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},
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| 163 |
+
"layer_norm_eps": 1e-12,
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| 164 |
+
"layer_scale_init_value": 0.1,
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| 165 |
+
"model_type": "beit",
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| 166 |
+
"num_attention_heads": 12,
|
| 167 |
+
"num_channels": 3,
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| 168 |
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"num_hidden_layers": 12,
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| 169 |
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"out_indices": [
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| 170 |
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3,
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| 171 |
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5,
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| 172 |
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7,
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11
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],
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| 175 |
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"patch_size": 16,
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| 176 |
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"pool_scales": [
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| 177 |
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1,
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| 178 |
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2,
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| 179 |
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3,
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| 180 |
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6
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| 181 |
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],
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| 182 |
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"problem_type": "multi_label_classification",
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| 183 |
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"semantic_loss_ignore_index": 255,
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| 184 |
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"torch_dtype": "float32",
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| 185 |
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"transformers_version": "4.25.1",
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| 186 |
+
"use_absolute_position_embeddings": false,
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| 187 |
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"use_auxiliary_head": true,
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| 188 |
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"use_mask_token": false,
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| 189 |
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"use_mean_pooling": true,
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| 190 |
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"use_relative_position_bias": true,
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| 191 |
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"use_shared_relative_position_bias": false,
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| 192 |
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"vocab_size": 8192
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| 193 |
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}
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last-checkpoint/config.json
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| 1 |
+
{
|
| 2 |
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"_name_or_path": "microsoft/beit-base-patch16-384",
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| 3 |
+
"architectures": [
|
| 4 |
+
"BeitForImageClassification"
|
| 5 |
+
],
|
| 6 |
+
"attention_probs_dropout_prob": 0.0,
|
| 7 |
+
"auxiliary_channels": 256,
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| 8 |
+
"auxiliary_concat_input": false,
|
| 9 |
+
"auxiliary_loss_weight": 0.4,
|
| 10 |
+
"auxiliary_num_convs": 1,
|
| 11 |
+
"drop_path_rate": 0.1,
|
| 12 |
+
"finetuning_task": "image-classification",
|
| 13 |
+
"hidden_act": "gelu",
|
| 14 |
+
"hidden_dropout_prob": 0.0,
|
| 15 |
+
"hidden_size": 768,
|
| 16 |
+
"id2label": {
|
| 17 |
+
"0": "aircraft",
|
| 18 |
+
"1": "arm cannon",
|
| 19 |
+
"2": "aqua eyes",
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| 20 |
+
"3": "blue eyes",
|
| 21 |
+
"4": "red eyes",
|
| 22 |
+
"5": "purple eyes",
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| 23 |
+
"6": "orange eyes",
|
| 24 |
+
"7": "yellow eyes",
|
| 25 |
+
"8": "pink eyes",
|
| 26 |
+
"9": "black eyes",
|
| 27 |
+
"10": "brown eyes",
|
| 28 |
+
"11": "armor",
|
| 29 |
+
"12": "battle",
|
| 30 |
+
"13": "beam rifle",
|
| 31 |
+
"14": "beam saber",
|
| 32 |
+
"15": "cable",
|
| 33 |
+
"16": "cannon",
|
| 34 |
+
"17": "claws",
|
| 35 |
+
"18": "clenched hand",
|
| 36 |
+
"19": "clenched hands",
|
| 37 |
+
"20": "damaged",
|
| 38 |
+
"21": "dual wielding",
|
| 39 |
+
"22": "energy cannon",
|
| 40 |
+
"23": "energy gun",
|
| 41 |
+
"24": "energy sword",
|
| 42 |
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"25": "explosion",
|
| 43 |
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"26": "fire",
|
| 44 |
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|
| 45 |
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|
| 46 |
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|
| 47 |
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|
| 48 |
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|
| 49 |
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|
| 50 |
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|
| 51 |
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"34": "ground vehicle",
|
| 52 |
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|
| 53 |
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"36": "holding",
|
| 54 |
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"37": "holding gun",
|
| 55 |
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"38": "holding shield",
|
| 56 |
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"39": "holding sword",
|
| 57 |
+
"40": "holding weapon",
|
| 58 |
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"41": "horns",
|
| 59 |
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"42": "humanoid robot",
|
| 60 |
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"43": "insignia",
|
| 61 |
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"44": "machine gun",
|
| 62 |
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"45": "machinery",
|
| 63 |
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"46": "mecha",
|
| 64 |
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"47": "mechanical wings",
|
| 65 |
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"48": "mechanization",
|
| 66 |
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"49": "military",
|
| 67 |
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"50": "military vehicle",
|
| 68 |
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"51": "missile pod",
|
| 69 |
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"52": "motor vehicle",
|
| 70 |
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"53": "non humanoid robot",
|
| 71 |
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"54": "open hands",
|
| 72 |
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"55": "polearm",
|
| 73 |
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"56": "radio antenna",
|
| 74 |
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"57": "rifle",
|
| 75 |
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"58": "robot",
|
| 76 |
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"59": "shield",
|
| 77 |
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"60": "shoulder cannon",
|
| 78 |
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"61": "single horn",
|
| 79 |
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"62": "spacecraft",
|
| 80 |
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"63": "spikes",
|
| 81 |
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"64": "sword",
|
| 82 |
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"65": "tail",
|
| 83 |
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"66": "thrusters",
|
| 84 |
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"67": "v fin",
|
| 85 |
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"68": "weapon",
|
| 86 |
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|
| 87 |
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|
| 88 |
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|
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| 95 |
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|
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|
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|
| 98 |
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|
| 99 |
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|
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|
| 101 |
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|
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|
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|
| 104 |
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|
| 105 |
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|
| 106 |
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|
| 107 |
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|
| 108 |
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|
| 109 |
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|
| 110 |
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| 111 |
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| 112 |
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| 113 |
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|
| 114 |
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| 116 |
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last-checkpoint/pytorch_model.bin
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preprocessor_config.json
ADDED
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